2. "there is currently no simulator software for landing on water, and no real life training scenario in how to ditch a plane. To be fair, it would be a difficult situation to reproduce."
- Glenn Meade, Seconds to Disaster
3. "How Not to Break Into Sublevel Two (A list by Cameron Morgan, with help from Macey McHenry) .... -Teleportation: Sure, Liz says she has an excellent working theory, but she doesn't have a prototype yet. And without a prototype it's pretty much a moot point. -That thing Bex's parents did in Dubai with liquid nitrogen, an earthquake simulator, and a ferret: Because we don't have a ferret."
- Ally Carter, Only the Good Spy Young
4. "She’d jury-rigged a computer using pieces scavenged from several crashed fighters over the years, including a cracked but still-usable display from an old BTL-A4 Y-wing. There were no radio communications to speak of—no way to transmit or receive and, frankly, nobody she wanted to talk to anyway. On the wreckage of a Zephra-series hauler, though, she’d once found a stash of data chips, and after painstakingly going through each and every one of them, she’d discovered three with their programs intact; one of them, to her delight, had been a flight simulator."
- Greg Rucka, Star Wars: Before the Awakening
5. "One of the most striking research findings is the power of active retrieval—testing—to strengthen memory, and that the more effortful the retrieval, the stronger the benefit. Think flight simulator versus PowerPoint lecture. Think quiz versus rereading. The act of retrieving learning from memory has two profound benefits. One, it tells you what you know and don’t know, and therefore where to focus further study to improve the areas where you’re weak. Two, recalling what you have learned causes your brain to reconsolidate the memory, which strengthens its connections to what you already know and makes it easier for you to recall in the future."
- Peter C. Brown, Make It Stick