1. "So warped, however, are the standards by which men measure criminality that players of these games are more apt to be regarded as pillars of society than dangerous lunatics who should be exiled to remote islands where they can do no harm to themselves or others."
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Robert S. de Ropp, The Master Game: Pathways to Higher Consciousness
2. "To emerge from this narrow shell, to regain union with the universal consciousness, to pass from the darkness of the ego-centered illusion into the light of the non-ego, this was the real aim of the Religion Game as defined by the great teachers, Jesus, Gautama, Krishna, Mahavira, Lao-tze and the Platonic Socrates. Among"
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Robert S. de Ropp, The Master Game: Pathways to Higher Consciousness
3. "Euphoric, narcotic, pleasantly hallucinant—all the advantages of Christianity and alcohol, none of their drawbacks. Nothing"
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Robert S. de Ropp, The Master Game: Pathways to Higher Consciousness
4. "The phrase suggests that within the psyche of man are secret rooms, vast chambers full of treasures with windows looking out on eternity and infinity. Man does not enter these rooms, or does so only rarely. They are locked. He has lost the key. He lives habitually in the lowest, dreariest, darkest part of his inner habitation. Concerning this, the mystics of all times and all religions are agreed. But do psychedelics offer the key to those locked rooms or does their use constitute a form of spiritual burglary which carries its own hazards and penalties? Before"
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Robert S. de Ropp, The Master Game: Pathways to Higher Consciousness
5. "Contemporary man, hypnotized by the glitter of his own gadgets, has little contact with his inner world, concerns himself with outer, not inner space. But the Master Game is played entirely in the inner world, a vast and complex territory about which men know very little. The aim of the game is true awakening, full development of the powers latent in man. The"
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Robert S. de Ropp, The Master Game: Pathways to Higher Consciousness